C++ websocket

C++ websocket

stackoverflow C or C++ websocket client working example

https://www.boost.org/doc/libs/develop/libs/beast/example/websocket/client/sync-ssl/websocket_client_sync_ssl.cpp

https://www.boost.org/doc/libs/master/libs/beast/example/websocket/server/async/websocket_server_async.cpp

https://www.boost.org/doc/libs/master/libs/beast/doc/html/beast/examples.html

用到的库为:#include "boost/beast/websocket.hpp"

参考wenet里用的是boost的库,这里也用boost学习C++的websocket。

Simple WebSocket Client

https://www.boost.org/doc/libs/master/libs/beast/doc/html/beast/quick_start/websocket_client.html

一个websocket 客户端 C++版本的例子,用boost实现

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <iostream>
#include <string>

namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>

// Sends a WebSocket message and prints the response
int main(int argc, char** argv)
{
try
{
// Check command line arguments.
if(argc != 4)
{
std::cerr <<
"Usage: websocket-client-sync <host> <port> <text>\n" <<
"Example:\n" <<
" websocket-client-sync echo.websocket.org 80 \"Hello, world!\"\n";
return EXIT_FAILURE;
}
std::string host = argv[1];
auto const port = argv[2];
auto const text = argv[3];

// The io_context is required for all I/O
net::io_context ioc;

// These objects perform our I/O
tcp::resolver resolver{ioc};
websocket::stream<tcp::socket> ws{ioc};

// Look up the domain name
auto const results = resolver.resolve(host, port);

// Make the connection on the IP address we get from a lookup
auto ep = net::connect(ws.next_layer(), results);

// Update the host_ string. This will provide the value of the
// Host HTTP header during the WebSocket handshake.
// See https://tools.ietf.org/html/rfc7230#section-5.4
host += ':' + std::to_string(ep.port());

// Set a decorator to change the User-Agent of the handshake
ws.set_option(websocket::stream_base::decorator(
[](websocket::request_type& req)
{
req.set(http::field::user_agent,
std::string(BOOST_BEAST_VERSION_STRING) +
" websocket-client-coro");
}));

// Perform the websocket handshake
ws.handshake(host, "/");

// Send the message
ws.write(net::buffer(std::string(text)));

// This buffer will hold the incoming message
beast::flat_buffer buffer;

// Read a message into our buffer
ws.read(buffer);

// Close the WebSocket connection
ws.close(websocket::close_code::normal);

// If we get here then the connection is closed gracefully

// The make_printable() function helps print a ConstBufferSequence
std::cout << beast::make_printable(buffer.data()) << std::endl;
}
catch(std::exception const& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}

websocket server

服务器端

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
//
// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//

//------------------------------------------------------------------------------
//
// Example: WebSocket server, asynchronous
//
//------------------------------------------------------------------------------

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/dispatch.hpp>
#include <boost/asio/strand.hpp>
#include <algorithm>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
#include <vector>

namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>

//------------------------------------------------------------------------------

// Report a failure
void
fail(beast::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}

// Echoes back all received WebSocket messages
class session : public std::enable_shared_from_this<session>
{
websocket::stream<beast::tcp_stream> ws_;
beast::flat_buffer buffer_;

public:
// Take ownership of the socket
explicit
session(tcp::socket&& socket)
: ws_(std::move(socket))
{
}

// Get on the correct executor
void
run()
{
// We need to be executing within a strand to perform async operations
// on the I/O objects in this session. Although not strictly necessary
// for single-threaded contexts, this example code is written to be
// thread-safe by default.
net::dispatch(ws_.get_executor(),
beast::bind_front_handler(
&session::on_run,
shared_from_this()));
}

// Start the asynchronous operation
void
on_run()
{
// Set suggested timeout settings for the websocket
ws_.set_option(
websocket::stream_base::timeout::suggested(
beast::role_type::server));

// Set a decorator to change the Server of the handshake
ws_.set_option(websocket::stream_base::decorator(
[](websocket::response_type& res)
{
res.set(http::field::server,
std::string(BOOST_BEAST_VERSION_STRING) +
" websocket-server-async");
}));
// Accept the websocket handshake
ws_.async_accept(
beast::bind_front_handler(
&session::on_accept,
shared_from_this()));
}

void
on_accept(beast::error_code ec)
{
if(ec)
return fail(ec, "accept");

// Read a message
do_read();
}

void
do_read()
{
// Read a message into our buffer
ws_.async_read(
buffer_,
beast::bind_front_handler(
&session::on_read,
shared_from_this()));
}

void
on_read(
beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);

// This indicates that the session was closed
if(ec == websocket::error::closed)
return;

if(ec)
return fail(ec, "read");

// Echo the message
ws_.text(ws_.got_text());
ws_.async_write(
buffer_.data(),
beast::bind_front_handler(
&session::on_write,
shared_from_this()));
}

void
on_write(
beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);

if(ec)
return fail(ec, "write");

// Clear the buffer
buffer_.consume(buffer_.size());

// Do another read
do_read();
}
};

//------------------------------------------------------------------------------

// Accepts incoming connections and launches the sessions
class listener : public std::enable_shared_from_this<listener>
{
net::io_context& ioc_;
tcp::acceptor acceptor_;

public:
listener(
net::io_context& ioc,
tcp::endpoint endpoint)
: ioc_(ioc)
, acceptor_(ioc)
{
beast::error_code ec;

// Open the acceptor
acceptor_.open(endpoint.protocol(), ec);
if(ec)
{
fail(ec, "open");
return;
}

// Allow address reuse
acceptor_.set_option(net::socket_base::reuse_address(true), ec);
if(ec)
{
fail(ec, "set_option");
return;
}

// Bind to the server address
acceptor_.bind(endpoint, ec);
if(ec)
{
fail(ec, "bind");
return;
}

// Start listening for connections
acceptor_.listen(
net::socket_base::max_listen_connections, ec);
if(ec)
{
fail(ec, "listen");
return;
}
}

// Start accepting incoming connections
void
run()
{
do_accept();
}

private:
void
do_accept()
{
// The new connection gets its own strand
acceptor_.async_accept(
net::make_strand(ioc_),
beast::bind_front_handler(
&listener::on_accept,
shared_from_this()));
}

void
on_accept(beast::error_code ec, tcp::socket socket)
{
if(ec)
{
fail(ec, "accept");
}
else
{
// Create the session and run it
std::make_shared<session>(std::move(socket))->run();
}

// Accept another connection
do_accept();
}
};

//------------------------------------------------------------------------------

int main(int argc, char* argv[])
{
// Check command line arguments.
if (argc != 4)
{
std::cerr <<
"Usage: websocket-server-async <address> <port> <threads>\n" <<
"Example:\n" <<
" websocket-server-async 0.0.0.0 8080 1\n";
return EXIT_FAILURE;
}
auto const address = net::ip::make_address(argv[1]);
auto const port = static_cast<unsigned short>(std::atoi(argv[2]));
auto const threads = std::max<int>(1, std::atoi(argv[3]));

// The io_context is required for all I/O
net::io_context ioc{threads};

// Create and launch a listening port
std::make_shared<listener>(ioc, tcp::endpoint{address, port})->run();

// Run the I/O service on the requested number of threads
std::vector<std::thread> v;
v.reserve(threads - 1);
for(auto i = threads - 1; i > 0; --i)
v.emplace_back(
[&ioc]
{
ioc.run();
});
ioc.run();

return EXIT_SUCCESS;
}